Game development

We can develop apps and games for a range of audiences, platforms and across genres. We can produce game assets, such as sounds and graphics, or work with third party assets. Our process encompass four main steps

1. User interface design and analysis
2. Asset creation and animation
3. Game logic programming
4. Testing and game play tweaking

See our portfolio for details of past game development projects.

Shape Shifter unpicks visual processes

Game development

Players outline the camouflaged men in the art of Liu Bolin. Accuracy and speed data gauge proficiency in identifying human shapes across research groups.

Read more, browse Academia or return to the portfolio.

We can develop apps and games for a range of audiences, platforms and across genres. We can produce game assets, such as sounds and graphics, or work with third party assets. Our process encompass four main steps

1. User interface design and analysis
2. Asset creation and animation
3. Game logic programming
4. Testing and game play tweaking

See our portfolio for details of past game development projects.

Penguin Fisher teaches climate change

E-Learning, Game development

A platform game aimed at children developed in collaboration with grafitec.se. It is both a fun and serious game, highlighting environmental issues such as overfishing.

Read more, browse Creative or return to the portfolio.

We can develop apps and games for a range of audiences, platforms and across genres. We can produce game assets, such as sounds and graphics, or work with third party assets. Our process encompass four main steps

1. User interface design and analysis
2. Asset creation and animation
3. Game logic programming
4. Testing and game play tweaking

See our portfolio for details of past game development projects.

Verbal development through Eventaurs

E-Learning, Game development

The Eventaurs is a touch-screen operated computer game aimed at children with autism. It encourages sentence construction and verbal skills development.

Read more, browse Academia or return to the portfolio.

We can develop apps and games for a range of audiences, platforms and across genres. We can produce game assets, such as sounds and graphics, or work with third party assets. Our process encompass four main steps

1. User interface design and analysis
2. Asset creation and animation
3. Game logic programming
4. Testing and game play tweaking

See our portfolio for details of past game development projects.

Sequence learning with Rainbow Collector

E-Learning, Game development

Developed as part of a developmental psychology experiment, Rainbow Collector measures players' ability to remember shapes and sequences.

Read more, browse Academia or return to the portfolio.

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